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Battle for Wayland Keep

Popularity:1791

Date added:JAN 26,2013

Tags: Defense,

Description:Battle for Wayland Keep is a prelude to the upcoming game \“Ortus\”, which has been in development for almost a year. This \‘minigame\’ (Battle for Wayland Keep) was put together to give players a sample of the history of the world in Ortus, and a \‘tip-of-the-iceberg\’ sample of some of the game mechanics we have been building for Ortus.\ \ DISCLAIMER:\ \ This game is large in size and may take a while to load. It also uses a lot of processing power and is recommended that you play it on a computer with 1-2 gig of ram and a decent CPU.\ \ CREDITS:\ \ Code/Engine Design \– Matthew Stradwick (Moonkey)\ \ Director/Lead Art Design \– Josiah Brooks (Jazza)\ \ Lead story \– Adam Ipsen\ \ Story Team \– Sharon Ipsen, Shad Brooks, Josiah Brooks\ \ Environment Art \– Greg Bartlette (Zeedox)\ \ Cutscene Art \– Jesse Turner (jouste)\ \ Music \– Charles Evans\ \ Sound Effects \– Zach Striefel\ \ Special Efects Animation \– Michael Sung\ \ Sponsored by Armor Games

Instructions:-Mouse to move/select abilities\ \ -WASD/arrows to control the camera\ \ -SPACE BAR to toggle PAUSE, you can issue commands while paused

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